If anyone wants a print or anything else it’s up on my RB. https://www.redbubble.com/i/photographic-print/The-Warden-by-Noelle304/50159874.6Q0TX
BioWare’s Audio department is hiring for folks to join them on the next Dragon Age and the next Mass Effect. Listings:
Excerpts from the listings:
You are an experienced sound designer and gamer who has a unique commitment to making worlds come alive. You are a story-teller who believes that immersion is enhanced by a detailed, contextual soundtrack. You flourish when you are a part of a highly motivated team that collaborates in a trustworthy, creative environment. You strive to improve and better understand your craft and possess an overwhelming drive to create a world-class audio experience.
- Design, create and deliver an innovative sound design that helps create amazing worlds for our players.
- Imagine, build, and implement your audio designs to deliver immersive, meaningful aesthetic behaviours.
- Embrace the established BioWare audio model of teamwork throughout the development process.
Fandom: Dragon Age
Pairing: Nathaniel Howe x Female Cousland
Story Summary: It has been just over a year since Nathaniel Howe and Elissa Cousland were reunited, childhood friendship forged into a love that endured a decade apart. However, every love is tested at some point. Presented with circumstances that could either make or break their relationship, Nate and Liss are no different.
Chapter 3: Bull-Headed
Chapter 3: Bull-Headed
Chapter Summary: Liss turns to Alistair for advice and supportive words, only to ignore every word.
Vigil’s Keep, Solace 9:33 Dragon
The path from one end of the Keep’s main hall to the other stretched on for a million miles. Or so it seemed to Liss, who had to use every ounce of restraint she possessed to resist making a mad dash toward the door. Hers was a desolate sojourn through a space that was far too loud to be so painfully empty. Then again, she had no assurance her own screaming thoughts would quiet once she made it outside, thoughts that told her she was a stubborn fool and a coward, the ones that insisted she turn on her heel at once and speak with Nathaniel as he’d begged her to do, those that demanded she truly acknowledge the extent of his hurt.
How in the Maker’s name was she supposed to do that? It was far simpler to pretend that she had not heard him sigh in frustration and call after her, that she didn’t know she’d ruined his day before he even got out of bed. Face him? No, she couldn’t. Coward though it might make her, she was not prepared to have the conversation he wished.
Still , she thought, Nate did not deserve the way she was treating him. She could have at least reassured him that she loved him more than anything, and that she would explain everything once she was ready. Once she managed to cobble together the proper words. Just before she reached the door she turned abruptly, just to see if he was still there, if she could rush back to him and apologize.
It was too late, however, as he was sat on a bench talking to Sigrun and Velanna. Shame boiled in her gut and rose to warm her cheeks. She wondered how much the others knew, how much he’d told them. Did they think she was an awful person? She certainly felt like one.
First vs. Last
I was tagged by @slothssassin some time ago to do the first vs. last artpiece meme. Thank you so much my friend! And sorry, that I have been inactive lately. I am slowly getting back there with my inspiration fueled by watching German streams (GTA Rp). ❤
I did my first ever art exactly one year ago, Apr'20 and it’s dragon age fandom’s seemingly most problematique character Cullen Rutherford. At least, that’s what the last year taught me. You can tell, I didn’t know anything about drawing, but I tried hard.
I joined another fandom lately. It’s a GTA Rp fandom, where you can watch German streamers doing Rp. It’s basically watching a soap. And these two are my favorite characters. Ariane (played by Pandorya) and Herr Skinner (played by Totulus). This fandom helps me so much. I stopped overcritizing my own work and I am glad I am currently getting there. Those people are all pretty kind to each other and honestly feel comfortable again with sharing stuff.
Tagging forward to do this, if you want of course. Like always no pressure at all. And I promise, I will take part in Wip Days soon again. @jeannedarcprice @jentrevellan @lethendralis-paints @musetta3 @briarfox13 @thedandiestoflions @coffeebirby @lavellanvibes @criticallyours @serial-chillr @trahera @theluckybard @thefoxinboots @decimdraws @ashalle-art everybody else of my mutuals who wants to show their progress
Love you guys (and a lot of you guys not being tagged). You know, who you are. 💖
I find it endlessly astounding how you keep pushing the bar higher and higher with each piece!
(image is a gif of a quite buff bull man, very tentatively and slowly reaching his closed fist out towards you, for you to bump. He is staring slowly into your soul.)
I have a shop!
It’s early days yet, just got the 4 designs you can see here available on various bits and bobs. Please do check it out or boost if you can. Also I’ll always take requests so if you see a piece of art of mine you’d like made available let me know ♥
The dragons of Dragon Age Origins, Awakening, and 2: because dragons are so fun to draw! I did take a few liberties with some of the designs (the two from Awakening mostly) and I would love to follow up with some of the awesome Inquisition dragons eventually, maybe even some from other DA media like the comics, but for now, here’s these!
(If blurry, please click for a better view!)
Dragon Age Conversation Files – Update
I have found a very simple way of piecing back the Dragon Age conversations together in order to create individual files for each dialogue. My plan is render these in html and host plain text or pdf version for people to download.
Here is the MVP:
Lines of dialogue with similar indentation levels means that those lines are either options for the player response, or they are lines triggered by certain conditions (plot status, background, previous choices, etc.).
I think for the website, I will either render it as a script (like above), or perhaps as a graph (something like boxes containing text linked together by arrowed lines – is that technically a flowchart?).
I started to figure out some of the condition flags for certain lines (eg “If Warden is a Dalish elf…”), but that’s lower priority for me than just getting data into the hands of one of the most lore-heavy game fandoms I’ve ever encountered ;)
More than happy to receive feedback!
This is soooooooo good! Looks a lot like the dialogue files you can peruse in the Dragon Age Toolset - without having to install the whole ass Dragon Age Toolset. I’ve heard so many people ask for something like this!
Vidomir - they are a woodland spirit from the Witcher universe, an OC, lovingly imagined by @mutantenfisch
I’m so happy for the opportunity to play with Ukrainian national costume here - with all the rich colours, emroidery and floral decorations.