Her entire clan wiped out years ago, Olympia has been isolated for much of her life. Now she must travel to Tenguu Island – the only person who can perform a ritual that will restore the sun to a land enveloped in darkness. The heads of each district there (Red, Blue, Yellow) lead a society governed by rigid class structures.
If she can find a mate who will help her continue her lineage and save the world before it is destroyed, she will reveal to that special someone her heart and her true name.
This game deals with a lot of unwanted s*xual advances/assaults and also has (implied) s*x scenes (which are not explicit though). Plus topics such as misogyny and the opression of women.
+ Visually and aesthetically one of the most beautiful localized Otome Games. The game flawlessly transitions between scenes and, especially compared to Bustafellows which often felt very clunky, there’s just something so smooth about the experience. Some CG’s have little bits of some awkward anatomy going on but overall I really love Satoi’s style. The Character/World design and vibrant colors are pleasant to look at. And the music matches the game’s fantasy setting well and really helped to set the mood.
+ Interesting set of Main Love Interests. I quite enjoyed everyone and their interactions, both among themselves and with the Heroine, though I have no distinct favorite among the LI’s. There are a lot of sensual scenes which, if you’re into them, might be one of the game’s biggest selling points.
+ The Heroine is smart, proactive and relatable but since the game really pushes these unwanted and often unavoidable assault scenes she ended up in a lot of unfortunate situations. But despite actually having the power to repel these unwanted advances she never uses it. There are people who enjoy this kind of content and there’s nothing wrong with that. But I feel like they should have at least given those who do dislike these scenes the option to actually make use of the Heroine’s power. I’d say Olympia was a likeable Character overall and fell victim to poor writing in some scenes.
∙ An elaborate fantasy setting with some impressive world building… this game is long. Sometimes parts of the story did feel a little too drawn out (a lot of repetitive flashbacks and explanations) but overall Olympia Soirée did a good job at keeping my interest up. There are routes that do a better job at developing the relationship between Olympia and her LI than others, with Himuka getting the shortest end of the stick because his route covered a lot of story, leaving not as much room for romance to develop organically.
- … but sometimes not elaborate enough. I can’t get into too much detail without spoilers but there’s this weird blend between the use of modern and “old” technology. Basically the overall setting never gets much of an explanation and feels a little thrown together.
- A lot of nasty Side Characters. They’re responsible for most of the unwanted assault scenes which just made them not very likeable (which is a shame because design-wise they actually look pretty cool.)
- Some parts didn’t include a translation. Hello Darkness my old friend - same as with Bustafellows there are parts of the ending that do not offer a translation. Which certainly leaves a dissatisfying feeling, especially because it’s very apparent due to the fact that the untranslated parts come up every time you get an ending and/or enter the main menu screen.
If you can lean back and not think too hard about the overall setting/some of the details and aren’t turned off by the above mentioned content warning then Olympia Soirée is a very aesthetically pleasing visual novel with a likeable Cast of Love Interests, a (most of the time) smart and proactive MC that offers a lot of sensual scenes.