Fantasy Life online, Life selection for Hunter, Mercenary, Paladin, Tailor, Magician, Miner (female character).
Fantasy Life online, Life selection for Hunter, Mercenary, Paladin, Tailor, Magician, Miner (female character).
Fantasy Life Online character Life selection screens for Woodcutter, Angler, Cook, Carpenter, Blacksmith and Alchemist, for a female character.
So, I’ve challenged myself with two little mini-challenges for my current PC run of My Time At Portia, thought it might be something others might be interested in as well. They’re not really tough, just kind of interesting. Please feel free to use them or alter them for your own games.
Alphabetical Order: Befriend people in alphabetical order! You can fulfill commissions and do missions that improve your relationship with any NPC, but must concentrate on befriending one person at a time in alphabetical order. So, start with Aadit, get to 4 hearts with him, and then go onto the next person. (If you’re in early game, the next character in alphabetical order might not be available or friendable; if that’s the case, go to the next available NPC in the list and go back to that one once you’ve befriended that NPC.) You can only gift/playdate/spar with/play games with that particular NPC until you reach 4 hearts. (Sparring and competing with others in tournaments is not restricted because you don’t (or rarely) gain relationship points from these events.)
Random Skills: You must let the dice determine which skill you choose out of the available ones (using either actual dice or a random number generator). For example, when I level up the first time (level 1 to level 2) I use a random generator to choose a number between 1 and 3 and get 1, so my skill point is going to be in the physical tree; I have three skills available on that tree, so I use a random generator to get it to generate between 1 and 3 again; it gives me 2 so I put a point in the 2nd available skill.
This has been a very fun challenge for me so far because the random rolls are giving me different skills than I normally choose. Also, I tend to concentrate on a handful of people in Portia and don’t get to know the others (I almost never socialize with Aadit, for example), so it’s a nice way of seeing the game in a different way!
I am a fan of My Time at Portia, so unsurprisingly I bought the mobile version when it came out for Pre-order. Now it’s out, so some quick thoughts. (Under cut because I got wordy.)
1. I got it on both an iOS device and an Android device. For some reason the pre-order on Android went missing, but that’s okay as I got it at a discount!
2. The phone is newer than the tablet, ran the game a lot better (frankly, given how fast the pc version is on slower computers I’m surprised I got anything approaching decent performance), but of course, tiny phone screen + older eyes is not a good combination.
3. I nudged both phone and tablet to higher resolutions, but it made both very crashy when I tried to record/project/do random stuff.
4. MTaP on the lowest setting makes the PC (and NPCs) slightly jagged-looking. Even on the mid-setting (balanced), Petra looked jagged on the Data Disc cutscene when I projected the game to a tv from the phone. Bizarely, everybody looks fine when you’re chatting to them as normal.
5. What I do love:
* You can now pin recipes and quests. Pinned quests now give you distance to your objective in meters. If you complete a quest, the next quest (or the most important quest) gets pinned instead. This can be annoying if the next one up is the major quest you’re nowhere near finishing, but not the end of the world. Being able to see what you need for a recipe is great, however.
* You get a bunch of gifts into your mailbox (or at least early adopters do; this may change). Some of them are for your house, some are energy, one is the massage chair that most experienced players aim get anyway, along with a storage box.
* Crafting on the Assembly Station is much smoother. You don’t have to have the item on your quickbar (though I think you do have to have it in your active inventory) and there is no more fumbling to find where a part goes.
* Mining/artifact hunting is a bit easier. It’s a simple tap to activate the artifact scanner and you can choose to exit to the surface from where you are and not just the elevator.
* The game quicksaves! So if you have to, say, take a phone call, you don’t lose your progress. The quicksave is a bit quirky though, as when my game crashed I suddenly had to redo a bunch of gathering on day 2.
6. What I don’t love so much:
* As I noted, on smaller screens it’s sometimes hard to see text.
* The controls take a bit of getting used to. You pretty much have to remember to stop your builder/player character from running all over the place!
7. WTF-ish/weird stuff
* Wow, this game speeds through the day. Normally on day 2, I can get all the tutorial/builder’s license stuff done and then have time to chop down wood to fix the floor. Unless you adjust it, you’re finishing up your tutorial stuff by sundown. Still figuring out how to get the speed to what I’m used to.
* Somehow, the boxes you get from artifact digging go into your inventory instead of spilling their contents. You have to do the extra step of opening them just like you do for birds’ nests/beehives/lucky sacks.
* On both machines, you have to slide the active slots to the left/right to access all of them. This was confusing to me at first.
8. Haven’t tried fishing yet. I like it in the main game; let’s see how it turns out in the port.
So, Marco (Lin Fan) is in Girls Like Us (黑怕女孩), a all-female hiphop competition on Tencent/WeTV!
The first episode broadcast today. There are 83(?) competitors/trainees and they are going to be put together in groups. Putting some of the details under cut.
Note that I’m relying on the subs for the details.
Lin Fan was in the last ¼ of the competitors to come into the room. Most of the competitors seemed to know who she was but none knew her personally. She was a bit shy and apparently was a bit scared of some of the other competitors (shades of her reaction to some of her teammates on “Minds of Billy Milligan”!) so she kind of sat in a corner away from everybody.
The mentors all performed first to establish their creds. Then they started calling competitors to come on stage. Unlike Youth With You 2, the competitors were not graded solely by the mentors. Instead, each competitor got votes from both mentors and competitors and could choose to be a label founder (a leader, I think) or member.
Lin Fan was the second called to perform. They played a few notes of"All Right" as she came on the stage. She noted in both the interview and on stage that she was there to get better at hiphop/rap. (Hilariously, in two sections of the interview, they played the “Lin Fan tries to roar” clip from her first Youth With You 2 performance.) She chose to be a founder so that she could choose her teammates and performed a song called “Busy” that Yoon had something to do with. I thought she did pretty good, but O’m biased. The lyrics weren’t translated when I watched but apparently she didn’t get across “I’m too busy to listen to those who diss me”. She was asked about extra talents and said she had a genuine smile.
A lot of girls seemed to like her but unfortunately she fell short of the required number to become a founder (she needed 22, she got 17) and so is going to be a member instead. One of the mentors noted that she hadn’t matured enough and also should have not worn a ring during her performance, as she was a bit hesitant punching the stage during her performance. Jackson Wang (one of the mentors) told her to keep her passion.
It seems like from previews that quite a few founders will end up wanting her on their teams so that’s good, at least!
I was off! They chose “labels” in the second half. It sounded like a few groups would be happy to have her but she picked a group of old-school hip-hop people and said she wanted to learn from her seniors.
A chibi version of my current Stardew Valley farmer, Edges! (Now in a wide version!)
I have a terrible time remembering which fish in the fishing bundles are available in which season (and therefore find myself rushing in year 2 to finish my bundles), so I put together a quick cheat sheet. I’ve included the one unique 1.5 remixed bundle in case I get it as well. I didn’t put in the locations as I know which fish are where.
The figure in the lower right is my current farmer, Edges.
ETA: I left some info out because I mostly remember it in playthrough, but both the Eel and the Walleye are evening-only, rain-only fish.
Let The Struggles Fall Away (33 words) by Estirose
Fandom: Epistory - Typing Chronicles (Video Game)
Rating: General Audiences
Warnings: No Archive Warnings Apply
Characters: Protagonist (Epistory), The Fox (Epistory)
Additional Tags: Interactive Fiction, Post-Canon
You’ve been revisiting other places you’ve been to in this land of paper and beauty so that you can find parts of yourself that you’ve lost. Now it’s time to brave the Drowning Halls once more.I wrote this interactive fic for the typing game Epistory over 2 months of lunchtimes and other odd periods. Recipient and others loved it. Totally worth it.
Marco’s page on Apple Music (U.S.)! She was a bit hard to find, but I put 林凡 in and she popped up under artists.
https://music.apple.com/us/artist/marco/1522652565 is the U.S. page for her. Also found her in U.S. iTunes after typing in FAN cloud (thanks to TOV Entertainment for giving us the Korean link that helped me find the U.S. one).
Today, we had to say goodbye to Marco on Youth With You Season 2, so I wanted to put together this tribute of her time on the show.
- Crazy For You
- The Minds of Billy Milligan
- A Little Sweet
- Knock Knock (Group | Focus Cam | Studio)
Bouncing her way into our hearts:
Her undying support of K:
Whatever this was:
Keeping Up With Marco
For those who don’t know, Marco is a member of Fanxy Red with K and two other members. They debuted August 2019 with the album Activate and title song T.O.P. Here’s how to stay up-to-date with everything Marco:
We’re gonna miss you, you big goofball! 😭
Marco is my favorite member of Fanxy Red (cpop girl group promoting with a South Korean company)! I thought I’d share this post because I want to introduce her and the group she’s part of to my tumblr flist (also, watch the videos and meet a bunch of other cpop singers that are wonderful as well!).
Someone on another social network asked me if My Time at Portia was similar to Fantasy Life. This doesn’t surprise me, because I often see one recommended for fans of the other. Some of my thoughts below cut, because this got a bit lengthy.
(ETA: I will put this before the cut: Fantasy Life you can save pretty much at any save point; My Time at Portia saves only at end of day, even for the Switch and consoles. Keep that in mind if you’re thinking of buying it.)
I’ve seen quite a few people recommending My Time at Portia for Fantasy Life fans, actually, and I think it’s really going to really depend on what you enjoy about Fantasy Life. (I’m going to just say “Portia” for My Time at Portia for the rest of this, because it’s faster to type.)
I think I’ve seen Portia mentioned as “Stardew Valley as a crafting RPG”, and I believe it’s a good way to describe it. It’s got elements that it shares with Fantasy Life (and with Rune Factory 4, which I’m also familiar with), but its biggest influence is Harvest Moon/Stardew Valley.
(I will note here that my experiences are with the PC version, not the consoles, so I can’t comment how close the console versions feel to Fantasy Life.)
Lives: Portia is like Stardew Valley in which you have one Life instead of switching between 12. I’d liken it to a game where you spend most of your time advancing in a hybrid Carpenter/Blacksmith life, with some Woodcutter/Miner, and little bits of Angler, Tailor, Alchemist, and Cook. Combat is closest to Mercenary with a bit of Paladin thrown in. There are some ranged weapons in this game, similar to the Wizard’s basic fire spells, early-mid game. I don’t use them myself because of Reasons.
(I might mention here that there are no Masters. There are tutorials, especially at the start, but not as much as Fantasy Life has. There is also no equivalent of Flutter/Butterfly.)
Advancement: Like Fantasy Life, you can gain experience doing a variety of things, from gathering items to cutting down trees to fighting monsters. In fact, most of your early story, you will mostly be gaining experience by cutting down trees/mining rocks and ruins/building things. To advance the story, you build things, which will sometimes allow you access to new areas. Most things you build for the story have no deadline (a few do, but that’s far less common). Essentially, this is both the equivalent of the story portions of Fantasy Life and the stars you get for doing things in a certain Life.
(Interestingly enough, Portia’s first two major mining materials are copper and iron; however, you have to progress the story first to get iron, unlike Fantasy Life, where you get access to both without any story blocks.)
Crafting: It’s not at all like Fantasy Life’s minigames. That being said, for one part of the crafting, as long as you have it in storage of some kind, it doesn’t have to be in your backpack. (The other variety of crafting, for large items, does require you to have the item on hand.) You craft machines that do a lot of the basic ingot-type/beam-type/cloth-type work for you. Be aware that you craft pretty much everything in this game, including your initial tools; no masters giving you your beginning tools here!
Bliss: Not a thing in this game. You expand your backpack with the game’s money (gols). Expanding storage requires you to craft boxes to hold items. Shops don’t suddenly expand what they have for the most part, though some of them will change what they offer depending on the season. Instead, you’ll find more shops After you complete a certain quest, you can rent, and eventually buy, horses. (There are other mounts you can get other ways.)
I might note that you don’t get multiple houses, but you can expand your yard and get a bigger house. Fast travel is accomplished by building a certain item instead.
Fighting and dungeons: Like Fantasy Life, there are areas where most creatures are passive except for a few. There are a few areas where everything is aggressive and will charge you. At some points in the story, you will be required to navigate dungeons. There are also optional dungeons that you will find yourself going into because they’re the only place you can reliably obtain certain items.
Relationships: Almost completely unlike Fantasy Life. There are some weird situations (mostly during the plotline) where you’ll raise a relationship with someone by taking them along on your adventures, but it’s rather rare otherwise. Portia is very much like Stardew Valley in this regard, up to and including marriage. And friendships matter too - you often get discounts for becoming better friends with different people around town.
Requests: There are two kinds of requests: ones that you do for money/workshop prestige (the closest to Fantasy Life’s), and ones you do purely to raise relationships. Both of these kinds of requests have time limits, unlike their counterpart in Fantasy Life.
Plot: I really love both games’ plots. They are both fluffy, though I’d say Portia’s can have slightly darker moments than Fantasy Life’s. In Fantasy Life, you’re saving the world, while in Portia, you’re building up a town into a better place to live. (Somebody else already saved the world for you.) Portia is less epic, but I don’t enjoy it less.
DLC: There is some for Portia! Instead of a new area like the Origin Island DLC, you can get clothes for yourself and some of the NPCs.
What do I enjoy about Portia? Well, I love the plot. I love seeing Portia grow and know that I had a great deal to do with the revival. It’s kind of the same feeling when you finally manage to craft that really hard armor/wardrobe/item of clothing in Fantasy Life. While Portia doesn’t have Fantasy Life’s humor, I do like interacting with the various characters who are fun to deal with in their own regard.
Just put in my donation to pillowfort for a user key. Hopefully I’ll have a login this weekend.
Please make sure to read the signup instructions, particularly the part about how to offer/request fandoms.
I have more to do tomorrow than originally expected, so signups are opening a few hours earlier than planned. As a reminder, I’m going to be out of town until the 19th, so if you have early questions, please be patient, as I may not have the chance to answer them right away.
Signups will remain open until 11:59 PM Eastern Time on July 29.
Just signal boosting this because I’m the only one in… all my fandoms? I’m always happy to branch out fandom-wise writing but it would be nice to have some people to remix in some of the Power Rangers and Kamen Rider fandoms (also, Fatal Frame and Fantasy Life)!
(Also, I am interested in not being an initial pinch hit, thank you very much….)
I wish I’d taken a screenshot of this, because it was hilarious.
One day, in early game, I was trying to get more material stone. Having harvested all I could off of my farm, I was running about outside Selphia to find more. Found one in a field inhabited by wooly. I mined with a wooly right next to me.
Apparently, I was hitting the “A” button too fast when I was picking up the material stone. Oops! Next thing I know, the wooly had accepted my gift of stone and now I had a new friend!
I did the only thing I could do… I took the wooly home with me.
(I was level 9 at the time, and the wooly was around level 2, so that was probably why it accepted my gift, but it was still pretty darn funny!)
There’s a book on Amazon (US, at least) called “Starman: The Return” that is fanfic. It got discussed on the Starman email list, but I thought I’d pass it along on Tumblr as well. (I’m not linking to it, but it’s on Amazon’s US site for $5 ebook/$20 print.)
I don’t know if the author is unfamiliar with fandom etiquette or what, but I’ve been in fandom for a long, long time and one of the things you never, ever do is sell fanfiction for profit. This has come up in other fandoms before, but my fandom is so tiny that it wouldn’t be something that would come up for us.
(Yes, there has been money paid for fanfic before, but it’s always been either fanzines - yes, I am an Old Fandom Fogey - which were always sold at the cost of printing/binding/mailing, or charity drives, where the money goes straight to charity. I also don’t have an issue with “original fiction” that is fic with the serial numbers filed off.)
The author is Elizabeth LaCroix-Wagaman and has several other novels. I’m not sure if any of her other books are fanfic, but I thought I’d heads-up fandom in general.
I drew my Fantasy Life character, Erion, in the default female tailor costume - she’s out somewhere in the West Grassy Plains. Except for the initial character sketch (drawn on paper), everything was done in GIMP!
So, I’ve been playing “My Time At Portia”, and it’s really interesting. One thing I wish had been clearer earlier is that when you want to get a lot of copper ore, you want to mine the brown patches (to the left of this shot).
The two things you need at the beginning from the mines is a lot of copper ore, and most importantly, the Old Parts. In order to get to those, what you want to do is press “F”, scan around, and land on a yellow dot. Once you see the circle light completely off, turn off the scanner by pressing “F”, seeing where the circle is, and mining once you can’t get any further. Eventually you’ll run across something, hopefully the Old Part you need.
This is essential to getting the bridge started, as you can make the two grinding stones pretty easily, forge the copper bars, and then use them and the Old Parts to create the grinder. And once you create the grinder, you only need 2 copper blades (made at the grinder from copper bars, so you need more of those) and 5 stone bricks (created from stone at the same place you forge metal bars) to create the civil cutter. At some other point I’ll go into the bridge construction, but as a hint, stock plenty of wood (foraging) and power stones (you probably picked some up at the mines while you were finding the old parts!).
Slime Rancher: two sets of largos and a set of tabby slimes after they have eaten my entire coop of rock chickens. (The thing to the right of shot 1 and the back of shot 3 is a pool just in case I have a tarr outbreak.)
I love and hate Mafuyu at the same time. He’s an extremely kind character, but his actions in the canon ending of the game make me want to throttle him.
hi so jews for jesus has been coming and terrorizing the area north of toronto where I live and now they’ve started dropping off these unsolicited packages.
this is blatant antisemitism I never see tumblr talking about. messianic judaism isn’t judaism; its christians trying to convert jews to christianity. if you get one of these, throw it out. expose them. call jews for judaism and let them know what’s going on.
goyim please reblog!
My “I beat the final boss” photo shot, and 5 of my characters in case people need random NPCs.
www [dot] mywells24 [dot] com
(this is so that nobody clicks on the link. When I did wget on the page it was an auto-redirect to my DSL provider’s DNS error page, but it might change or show things that I couldn’t pull via wget)
Whois tells me that the owner is a “kevin peterson” at 21th St, New York 10214 US. Phone number is given at 201-532-5510. Email address is [email protected] The DNS provider is melbourneit.com.au. It was created 7/28/17. Those who speak English and know standard street address format can spot the issues.
There is a site called mywells that apparently helps you deal with your wells (of the kind that are on the ground), and is extremely unlikely to have anything to do with this. I suspect this text is actually an attempt to phish people who bank with Wells Fargo, an American bank.
Link: Remix Revival on AO3; follow us on Dreamwidth or Tumblr for reminders and updates.
Description: Remix Revival is a new panfandom remix exchange, welcoming both authors and artists! If you’re unfamiliar with remix exchanges, the idea is that you take someone else’s fic or art and write/draw it the way you would have. To qualify for Remix Revival, you must have three 500 word fics, five 100 word fics, or three completed drawings in each fandom you request. The minimum wordcount for assignments is 1k, while art must be a complete piece. There will be a Madness round that allows sketches and shorter fics running from September 10-25.
Signups begin: July 15 (ongoing now!)
Signups end: July 30 11:59 PM ET
Assignments out by: August 5
Assignments due: September 10, 11:59 PM ET
Collection goes live: September 17
Remixers revealed: September 24
Erion, my Fantasy Life NPC, at various spots in her Life.
This game is philosophical and hilarious at the same time.
Can you decipher this?