23/365 stew… looks gross but tastes good! (thanks mom 😭)
23/365 stew… looks gross but tastes good! (thanks mom 😭)
The moon from this morning 🌙
22/365 … it’s still xmas…
21/365 some matcha chocolate 😋🤤
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The main theme of this module has led me to explore the subculture of identity. By questioning myself and then moving on to others I have uncovered the paths the lead to what Identity means, it’s about your background, the people you surround yourself with and more importantly your motives in life. I have embarked on a journey that has given me courage to venture into the unknown and understand more about my photographic ability’s.
By planning out each photo shoot by listing what equipment I was going to use, the location and how I would shoot It put things into a clear perspective. With shoot 1 I explored a transformation to understand the different subcultures/styles so that I could fully get into other’s shoes. By shoot 2 I looked at other’s possessions to see what really makes up that person’s perspective narrative, I also give the viewer insight into that person’s world, little things they chose to put up to disrobe themselves. Finally, by shoot 3 I was ready to take a leap and prepare for the final concept, with a model and the equipment we shot until I had a collective of photographs to pick from.
For me I Felt that by doing 3 photoshoots was the perfect closure, it was a journey for me to discover the nature of personality/identity and once I felt there was nothing left to know it was time to bring it to an end. By doing artist research on Cindy Sherman, Mimi Choi and Sean Scheidt I have delved into the realms of not only photography but fashion, bringing the two dimensions into one. My particular strength in this project would be applying what I have read in Constructed Reality’s: The Art of Staged Photography, this gave me idea’s about staging my work to put together the narrative I wanted.
In future I plan to use lighting as a more important part of photography shoots and transform my knowledge into the workplace. This module of the ‘Weird and Wonderful’ has given me more photographic knowledge and broadened the path for me, this project has also given the tools to work as a professional so that I can use this in the future.
Here is the final look for the exhibition, I am proud that this is how it turned out. I moved the block to the centre as I felt it was out the way over in the corner, it is much brighter and more open out here and can be seen by all.
Weird & Wonderful
This project explores the notions of expressing identity through photography. Identity is the way we perceive and express ourselves. Factors and conditions that an individual is born with or grown accustom to—such as heritage/experience, one’s body or style. In this exhibition I show the dimensions of a real day to day struggle with identity incorporated through multiple eyes acting as a metaphor.
By Amy West
Installation / prep work set up.
Looking back to the beginning of the project, I feel that it took me a while to start producing work that I was more connected with. I initially really struggled to reach into myself for what was required to make the work truly personal. However, after much perseverance through the means of heavy experimentation and testing of materials, it allowed me to let loose and develop a body of incredibly intimate artwork that I feel truly proud of.
To begin with, I was greatly interested in exploring theories and psychological ideas surrounding the experience of trauma, abandonment and neglect in order to find my place within the universal underpinning of these endurances. However, not long after I started conducting this research, I found that acquiring knowledge that resonated with me so heavily really took a toll on my ability to continue doing so on such an intense scale. It seems that being faced head-on with such descriptive facts and information that sat so close to home made the process almost impossible to complete within the fixed timeframe posed by the module deadline. That being said, even though the subject matter limited my ability to conduct the theory research I had planned to do, I do not feel that this hurdle had any detrimental impact on the production, or quality, of the work.
I have really enjoyed this project and feel that, as a result, I have not only grown so much as an artist but within myself as well. My confidence to pursue obscure ideas has increased by a mile, with many relevant concepts still presently unfolding. Even though allowing suppressed memories and emotions to be relived and processed has been truly difficult at times, it has been so transformative, and I am thankful to myself for allowing the journey to take place. As well as learning a great deal about myself, I have been acquainted with the knowledge of so many new artists, art practices and theories. All of which have come together to increase my conceptual understanding of how Fine Art practices can be utilised to demonstrate the very notion of existing.
Within multi media, good sound design is integral to making a successful piece. I believe this to be because feature films are too short to appropriately give exposition for a sci-fi setting; with it’s own politics and aesthetics, with just visuals. Sound has a fortunate relationship when visually weaving a narrative, as it can act within the same timeframe. The sound of that spaceship makes it seem clunky and steampunk, whereas ethe visual storytelling could be about a romance’. Furthermore the success of sci-fi, is heavily dependent on the pieces ability to portray another world, a different state of being. I find sound is very beneficial in that regard as it can affirm that the wooden set is indeed steel, and instead of being in a warehouse it resides in space. Its intriguing how it can affect viewers by making them believe things that aren’t even on screen.
I intend each department of our set to sound like different locations entirely. Although the ships ambient engine will tie the themes together.
I intend for the bedroom to be almost silent, with a gentle buzz. This will make it seem homely and comfy. A break from the racket of the rest of the ship.
I want the viewing platform to have a neutral stance in terms of sound. Mechanical noises are more present, but still blend into the sound scape. This is because it’s an area of intrigue. It’s where you question the characters motivations and beliefs, and it’s where some minor disputes occur.
Finally the control room with be brimming and alive with sound. Clunky engine sounds, metal grinding, computers whirring. This is because the two instances the room is shown, intense drama shortly followd. This can serve as a foreshadow, as well as a sort of ‘leit motif’. The room will begin to have a sound that viewers will link to drama and sorrow. As these events occur.
In 'sound design and science fiction’ by William Whittington, there are many practical examples of how to produce sound related content. For example star wars iconic laser sound is just an augmented old radio. Furthermore from this work I have learned of a paramount skill in parametric EQ, and how it’s important to blend dialogue to music and effects to make a piece sound professional. In the industry many people would take small sound design roles such as mixing and equalizing.