i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal i’m normal
Leigh Anne is always a vision of beauty!
took a couple 30sec exposures of the sky but the clouds were moving too fast hfjshfjs
Love this photo of me
absksgskhsdkdgsk mutals my beloved
Would anyone like to discuss my timbrady & mattdrai harry potter au w me? Preferably in DMs
just know if you ever see anything i tag with nsfw and you have it blacklisted its always a joke post
pink hair j.in pink hai r pink hair
one more week and i'll be free from hell (microbio) <3
I’m on this app but tumblr is actually a karahiiyo illahay haa iga kaxayo
I've spent. 2. DAYS. Figuring out how to get the mesh eyeball thingy I rb'ed the other day to work as a sclera overlay and
IT LIVES!!!! LOOK AT THE EYE ANIMATIONS!!!!
i'm excited so i wrote too much i'll put it under a cut for u
If it looks like shane was crying he's constantly depressed in my game now so he finally looks accurate lmaooooo sorry my dear boi. the red overlay on his eyes is not from me, is kinda breaking the effect of what i did but oh well.
I converted my nondefault eyes to have no shadow but keep the sclera so they'd still work like.. normal human eyes... and have capilaries as the eye is overextended (??) to the side. then i tweaked that meshed eyeball shadow overlay to include the sclera instead, so it goes on top to shade the eye. unfortunately though the texture of the eye itself ended up kinda cockeyed and everyone has that spaced out Lisa simpson face right now when i don't have the glossiest eye shiny enabled. So... need to redo that 😭 it just takes so looooong
Most of my fiddling was trying to figure out how to automate the conversion process from painted on shadow eyeball -> non shadowed blank iris, and I could do it with a photoshop action but those are so tricky to use if you're not used to them, which i am not. But i finally got one of my like 15 attempts to make a damn eyeball from a base, shadowed eyeball texture. They look pretty good!!! but yeah a little off center right now. I bet i can tweak my existing action a bit without starting from square 1 (my famous last words 🙄). Still much easier and more consistent than manually doing that for my eye set with like 60+ swatches, but very annoying and still pretty tedious.
For comparison this is what the anims normally look like with the eyes that i usually use:
It's subtle but you can see how Addie's eyes get black around the inner corner, so it looks weird as hell when you're not blind to it because you're used to it. Now they're still shaded but the shading stays around the eyeball, doesn't move with the iris. ANIM FRIENDLY REALISTIC EYEBALLS HELL YEAH. Bonus from this lil project is that the eye shinies don't move with the eye, either. It looks so nice!!! ahhh i have to make more options for eye shine and the darkness of the eye. For adults this is a little too dark but workable, but i think for kids this would look a little scary. Jas was asleep and i didn't wake her up to test (lol. what a weird sentance. I didn't wake up my pixel sim child)
I hATE modding in the sims 4 so prob not going to do much more than that and replace my defaults, but this is such a gamechanger to me lmao i'm PUMPED. If i can work up the nerve.... what i REALLY want to do is put a specular map on these, so they'd actually react to lighting and not just be painted on catchlights, but that is a step too far into the "i have no idea what i'm doing" territory. One day....
anyway bonus dumb screenshot bcuz i can
rando gutterpunk i made a few weeks ago. i love them 🥺