my setup 1 year into the pc master race
Should i buy this?
What femmes keep silent... // Now, for real... before getting acrylic nails, don't make the same mistake that I did and remember that the lenght affects the game performance!
When you’re running VR, and later smell your trusty 980ti burning itself to death
When you're working from home...
Missing several CPU pins, still works
Not sure if this is a repost or not
Is this RAM broken?
[Hardware Unboxed] Not Even Close: Nvidia RTX 3080 Laptop vs Desktop Benchmarked https://www.youtube.com/watch?v=jLFeJHiqGZE
Generally speaking, we all get way too much screen time nowadays, between the workstations we all spend our days in front of to the televisions we watch in the evening to the mobile devices that are never far out of reach. While plenty of people have weighed in on the subject, some of the most interesting insights come from scholarly research: the more notifications a person gets, the more their productivity suffers.
The University of California at Irvine recently released some research that demonstrated that each time someone received a notification, it would take another 23 entire minutes to return to the task that the notification interrupted. Making this worse, people check their mobile devices once every 47 seconds—totaling 600 times over the typical eight-hour workday.
Compounding on this, receiving so many notifications and being interrupted so many times tends to lead to excessive errors made and increased stress amongst a workforce.
What Can Be Done?
With the rise in remote work as of late, notifications have only risen in prevalence, so it only makes sense to do whatever you can to manage them as effectively as possible. Fortunately, the two largest smartphone developers—Apple and Google—have taken steps to help shave down the number of interruptions that users have to deal with. Google offers the Digital Wellbeing tool through Android, whereas Apple offers Screen Time to help users keep track of their usage of their device… somewhat ironically, by sending them an additional notification alerting them, while also allowing timeframes and other limits to be set on these notifications.
There are also hardware solutions meant to assist with this excessive screen time, as well. There’s been a resurgence in the mobile device market for options that are much closer to the “dumbphones” around in the ‘90s and ‘aughts. One, called The Light Phone, scales the phone’s capabilities back to simple calls and texts. While effective for some, others are opposed to such a significant downgrade in their mobile device.
Alternatively, app developers have developed programs committed to promoting “deep work”—including the likes of Medium, Seque, Shift, and Asana—meant to help eliminate the stress of the workplace and assist in schedule management.
Are you guilty of looking at your phone too much throughout the workday? How much do you feel it has hurt your productivity over time? Share your thoughts in the comments, and reach out to us directly for more help implementing the solutions you need. Call 800-394-2301 today.
NASA has selected Banner Quality Management Inc. (BQMI) and Peerless Technologies Corporation, a joint venture located in Fairview Park, Ohio, to provide information technology solutions in support of agency missions and programs. from NASA https://ift.tt/3uP7RDS
As M&A accelerates, deal-makers are leveraging AI and ML to keep pace
Rusty Wiley Contributor Share on Twitter Rusty Wiley is CEO of Datasite, a leading SaaS-based technology provider for global M&A professionals. The global pandemic has changed the way we work, including how and where we work. For those involved in the mergers and acquisitions (M&A) industry, a notoriously relationship-driven business, this has meant in-person boardroom handshakes have been…
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from /r/Technology https://ift.tt/3ePbILH via IFTTT
vending machine stims!
sources: x / x / x / x / x
SEAKR Mandrake I delivers success for DARPA Blackjack on-orbit tech demonstration
(12 May 2021 – SEAKR) SEAKR Engineering has announced the operational success of next generation commercial-off-the-shelf (COTS) processing hardware as part of a risk reduction technology demonstration supporting the Defense Advanced Research Projects Agency’s (DARPA’s) Blackjack Program. The Low-Earth Orbit (LEO) demonstration, known as Mandrake I, is a risk reduction mission in parallel to…
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